During the Fall of 2017, I took a collaborative studio about autonomous mobility for Graphic Communication Design and Industrial Design students, sponsored by Fiat Chrysler Automobiles (FCA). Over the course of the studio, I was able to work alongside Industrial Designers and my peers within GRCD, participating in a variety of assignments and exercises that have helped me grow immensely as a designer and as an individual.
This project was an aim to market autonomous FCA vehicles of the future; essentially how to monetize each distinct brand that our class was tasked with designing. The video was a group project, the culmination of myself and four other students’ efforts throughout the semester.
One of the first things I did for this project was create a concept for what we refer to as ‘The FCA Family,’ i.e. the characters through which we could tell the story of each car brand. My set of characters were chosen to move forward with. From then, we wrote a script, constantly checking with the teams designing the vehicles to make sure function, purpose, and visuals were accurate. This was a trying process because of the nature of the class: vehicle function and form (that we needed knowledge of to create our assets and complete the video) were evolving right up until the last day of studio.
I took on the task of storyboarding, creating assets for, and animating the video segments on Jeep, Fiat, and Dodge (1:34-2:15).
For the Jeep portion of the video, I decided to emphasize Jeep’s mission to facilitate exploration and education through the outdoors with augmented reality. To do this in the most captivating way possible, I decided to use dinosaurs. To animate my dinosaurs, I learned a new plug-in for After Effects, called Rubberhose, which makes character rigging and walk cycles easier to create.
While on co-op at The Brand Experience (Cincinnati, OH), I had the opportunity to create the identity for The Future of Storytelling (FoST) 2017 Summit and Festival. The theme was “FoST University,” a historical, Hogwarts-esque take on storytelling. I designed the brand, developed the brand guidelines, and applied it to a variety of media, including signage, environmental graphics, and print collateral.
FoST is a creative community of people from around the world in the areas of marketing, technology, and media; celebrating storytelling and the way it is evolving in the digital age.
Every year, FoST has a Summit and Festival. The Summit is a two-day invitation only event attended by approximately 500 people; an interactive event filled with speakers, workshops, role playing, and immersive exhibits. The Festival (which happens directly after the Summit) is a more public event, featuring hundreds of booths where visitors can experience specific stories through different kinds of technology, mainly augmented and virtual reality.
For a personal project during Spring of 2018, I decided to create a lyric video for a portion of the song “Jet Fuel Can’t Melt Steel Beams” by Camp Cope. I felt like the song had interesting imagery and I was excited to create and animate it.
In order to create a compelling, dynamic face for the finale of my piece, I learned a new plug in called Joysticks and Sliders. This plug in asks the user to create extreme facial positions, and from then it generates the keyframes in between the right, left, up, and down positions. I used this to communicate the nervousness and fear my character feels as she walks alone after dark.
I also used a plug-in called Rubberhose to aid me in creating a walk cycle.
Falcon Quest Title Sequence
For my final Intro to Time-Based design project, in the spring of 2017, I created a title sequence for my narrative concept, Falcon Quest.
I experimented heavily with vector illustrations for this project, using color palette and and passage of time to carry the viewer through the piece.
My narrative follows the story of three young adults from different parts of the kingdom of Prithink. Their mission is to defeat the villain Karthog, who has invaded the land with his demon monsters and alien armies. This quest is not just critical for all of Prithink, but it is also a test of courage for our three heroes. To do this, Amara, Wes, and Yunus must travel through the land, defeat Karthog’s awful monsters, and find the villain himself.
Falcon Quest Title Sequence
Water in Space Infographic
An infographic about the different forms of water found in outer space. I started with pages and pages of research about various moons and planets; this is the end result. My infographic is made up of several data visualizations and hand drawn illustrations, and tells an overall story of water in space.
Over the course of my college career, I have enjoyed creating digital renders with a stylus and Wacom tablet. I'm always experimenting with different styles and brushes to create my pieces. The following is some of my work, all rendered in Photoshop, ranging from fanart to character design to historical figures.
Love Languages Data Visualizations
For this project, I created three different personal data visualizations. I recorded data on how my friends interacted with me, in terms of Gary Chapman's The Five Love Languages. The categories are these: Words of Affirmation, Acts of service, Quality Time, Physical Touch, and Gift Giving.
One of my three finals. For this iteration, I used different objects to represent each of the Love Languages. The amount of space each group takes up conveys the amount of love I received from each category.
One of my three finals. This iteration communicates how happy I felt upon receiving each act of love.
The bulk of my work from first semester of co-op in the Dean's Office at DAAP involved DAAPworks 2016. In collaboration with Luke Woods and the design team at Facebook, we created the branding for the entire exhibition. Facebook sent us the initial poster. My job was to use elements from the poster and implement them into a cohesive design system applied to the rest of the materials. I applied the branding to print, environmental graphics, and digital media. I created and produced everything from postcards, greeting cards, t-shirts, window clings, vinyls for DAAP's exterior, project labels, pamphlets, tickets, monitor slides, and so forth. I also created collateral for the 2016 DAAP Fashion Show; including overhead slides, save the date cards, VIP tickets, and the run of show.
The Master of Fine Arts pamphlet made specifically for the MFA Exhibition.